Call of Duty: World at War -modi ComMOD päivittyy versioon 1.4. Modia on muokattu toimimaan paremmin äskettäin julkaistun 1.2 patchin kanssa. Modia voi käyttää niin matseissa kuin public servereilläkin.
Alla listattuna versio 1.4 muutokset:
Modin voit ladata täältä ComMOD 1.4
Lähde: Clanbase News
Alla listattuna versio 1.4 muutokset:
- Added shoot to die in RUP mode. If you don`t shoot you can`t be killed in RUP mode.
- Added stopping power to all weapon.
- Added the ability to change FoV, Max FPS & Max Packets manually via the Options, Graphics Menu ingame.
- Added the ability to select Private, 2v2 & 1v1 (Match) mode timelimits for CTF, DOM, HQ, TDM & SAB gametypes (Small, 10).
- Added support for Sabotage gametype.
- Added Makin Day files required from V1.2 CoD:WW Patch.
- Added ALL CoD:WW V1.2 map patches for Hangar, Downfall, Castle, Suburban, Shrine, Seelow, Roundhouse, Makin & Outskirts.
- Added 5 seconds "match starting" before first round strat time.
- Increased recoil for STG-44 & Thompson.
- Increased bullet impact damage of Kar98k inline with the other bolt rifles.
- Lowered public halftime strat time from 15 to 10.
- Removed headbob on snipers while holding breath scoped and moving.
- Removed the ability to throw a nade/flare/smoke in strat time.
- Removed rank/experience window at the end of game.
- Removed death location icon.
- Removed hit blip when shooting through walls.
- Removed match bonus text.
- Fixed Attack/Defence names on Downfall, Seelow & Roundhouse.
- Fixed bug in which the server would crash if 2v2 mode entered incorrectly.
- Fixed Koth public timelimit bug in which the time would never end.
- Public mode timelimits for SD will follow server.cfg settings.
- Changed weapon damage on the majority of weapons (check weapon guide).
Modin voit ladata täältä ComMOD 1.4
Lähde: Clanbase News
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